Sometimes Detectives have to identify things without seeing them. You can play this game where the players only get to look at the shape of an object or let them feel the object while it is inside of a cloth bag; either by placing their hands inside of the bag or feeling it from the outside of the bag. (Kind of like trying to guess what’s inside of your Christmas presents before you get to open them)
– If the detectives only get to look at the items, wrap the object in paper or cloth so that its shape is discernible, especially for younger children. For example if it is a doll, wrap tightly with string around the neck, waist, and through the legs. Start simple so the sleuths can have a taste of success, at least in the beginning and then increase the challenge. Kids can take turns guessing the items or everyone can shout out their answers all together.
– For older kids make the objects harder to guess and have them write their answers down. You can have them guess a number of items before giving them the answers to see how many they figured out correctly.
Introduce your Detectives to Charades! Detectives need to be send messages silently. Make a list of items or actions for the spies to send as messages by acting them out. See how quickly the others can guess what they are doing. Everyone gets a turn.
– Divide into two teams and have two or three people from each team act out an action but everyone on both teams writes down what they think the action is. Who figures out the most messages; your fellow spies or enemy agents?
This is the classic game of Freeze, with a Spy School slant.
Detectives need to sneak around. The half the kids are secret agents and pretend to search a place looking for clues. Blow a whistle warning them the crooks are returning and to freeze in place. As long as they are frozen they are invisible. The other kids, the crooks, come in and try to get the Detectives to move or make a sound, blink, giggle, smile, etc. – without touching them. Trade places.
Because being able to hit a target is so much fun and gives one such a sense of accomplishment, you can have more than one activity in Spy School dedicated to that aim. Below are listed different sets if targets and ‘missiles’ for you to choose from. Pick the version that will work best for your place and the age of your players. Most of these are outdoor activities.
– Knock over styrofoam cups lined up on a outdoor table or fence with water guns.
– Place a target (a stuffy or doll dressed up as a ‘the bad guy’) in a tree and get the detectives knock it to the ground with wet sponges.
– Set up a target or dart board and used sponges soaked in different colours of watercolour paint as ‘darts’. Super messy, lots of fun. Change the target frequently and let kids take home an ‘original’ piece of art.
– Give each child ten pennies, a line to stand behind, and a bucket with a wide opening to toss the pennies into. You can use small plastic animals from a dollar store rather than pennies if you prefer. If you have a space you can get wet, put water in the bucket. Add some food colouring to the water to spiff it up. Float blocks of wood in the water for the players to hit. At the end of the game divide the tossed objects up between the players to keep.
– Toss nerf balls or bean bags into a bucket or ping pong balls into tin cans. Vary the distance depending on the age of the players. If this is too easy the detectives should stand with their backs to the target and throw the balls over their shoulder.
– Hit a targeted container with a Frisbee
– Fill up a child’s pool with water and float styrofoam or plastic rings on the surface. Toss balls so they land inside of the rings.
For the younger detectives. Set up ‘hideouts’ by draping blankets and tablecloths over the side of a table. Place something hefty (but not kid-damaging heavy if it falls) on the cloths to hold them in place. Have the blankets touch the floor on three sides, and not quite on the opening side. Populate the fort with pillows, books, toys, etc. Give each kid a small flashlight and send them in.
Sniffing Out Clues
Detectives are often required to use all their senses when investigating a case. Using their heads, particularly their noses, Detectives will identify smells without being able to see what they are sniffing. Fill empty film canisters or other opaque containers with smelly items or essences and place a cotton ball or something else over the item so it can’t be seen. Be sure to number the containers and make yourself a list of what’s inside each one. The detectives can say or write down what they think each smell is. Try using onions, soap, rose, garlic, peppermint, fish, vanilla, mouthwash, cinnamon, essential oils, etc.
Detectives need to be familiar with both sides of the ‘Snitching’ skill. They need to be able to sneak up on a person and snitch something, and they need to be able to sense when someone is sneaking up to snitch from them. Have the kids sit in a circle or line facing away from the centre of the circle or the person who is it. Place a two inch square piece of felt on each shoulder of the sitting person. The person who is the snitch must remove as many pieces of felt of possible without being caught. If someone feels the fabric being taken they call out “Snitch!” The snitch must be caught ‘in the act’ to be put out.
Can only be played on a sunny day. Take turns being the assassin; armed only with a mirror. The person who is ‘it’ chases the others and takes them out when they tag the person with a sunbeam reflected from the mirror.
For Your Eyes Only
Can be used for clues for other games or as a ‘stand alone’ game. Think of a word and write each letter (tiny letters) on a small piece of paper. Cut up extra pieces of paper and tape them up near or on the ceiling or some other place that the players can’t just walk up to. Give each detective a pair of binoculars. They write down each letter as they find them and then unscramble all of the letters to figure out the word or clue that was hidden. This could be someone’s middle name or the name of a movie, etc.
Undercover Operative Obstacle Course
Disguises can save a sleuth from being identified and tickled by his enemies. But disguises are only as good as the detective who uses them. Each player needs something on their feet. Shoes or boots that are too big or empty cans with a rope or cord running through the sides so the player can stand on the cans and hold onto the rope for makeshift stilts, to disguise their size. Something on their hands. Work gloves or rubber gloves because they might be injured and not as dexterous as usual and a patch over one eye because they might have vision challenges if they are escaping from someplace dark or have been partially blinded.
– Set up an obstacle course outside; or inside if that works for you. Place a board on a pair of bricks or something so that it is a few inches off the group for them to walk along. For older kids place the board over a small log or something that will make it tip as they go along it.
– Lay a broom stick across two chairs that they must crawl under.
– Set up a hopscotch for them to jump along
– Have a ball that must be thrown into a basket or through a hoop hanging from a tree.
– Ride a tricycle a set distance
– To add to the challenge make it a race against the clock. Time the ops to see if they can improv their own times or see who can do it under 5 minutes or whatever amount of time is appropriate for you obstacle course.
If you’ve enjoyed playing these games, or even if you have just appreciated reading about them, please leave a comment. More party game suggestions further below.